

- Starsector game start youtube install#
- Starsector game start youtube mod#
- Starsector game start youtube mods#
"Having to trade off firepower for defence is interesting, since there's no obvious right answer, and it depends on the situation.

"The idea is that whether you want shields to be on is a choice you're making moment to moment, rather than shields being just another passive layer for each side to chew through," Mosolov explains. Your guns and your defences share a common energy pool, so every bullet your shields absorb also means another bullet you can't fire so as not to risk an overload.

There's enough depth and variance in the ways you can deal death and protect yourself that everything has to be taken into consideration.Ĭombat revolves around the judicious use of shields. Halfway between an arcade shooter and a tactical strategy game, you hurl orders out to the ships under your command while figuring out the best way to dispatch the enemy fleet. It emphasises where all the work has gone so far the combat and the instanced battles. "As an example, being able to explicitly adjust the speed of your fleet to get through an asteroid field safely, or turning off all non-critical systems to reduce your profile on enemy sensors - things that would let the campaign go from a way to get from one battle to another to being a game in its own right." "First of all I'd like to expand a range of interactions with the campaign to something more involved than just clicking on an entity to interact with it," says Mosolov. All of which are on the Starsector roadmap. Even still, beyond chasing down enemy fleets and expanding your own, you're left to speculate on how things could go, from expansive trading routes to intricate faction dealings.
Starsector game start youtube mod#
Starsector's Mod forum is already six pages deep, and full of ambitious projects.Įssentially, you want to become a bigger fish in this small pond, so the pirates run from you. Starting a new game drops you unceremoniously in the middle of hostile space with nothing but a frigate to your name, forcing you to flee from blood-thirsty pirates and attempt to scrape yourself a few extra ships and some bigger guns. Which is important when you've got extensive mod tools, and the longevity of your game relies on your players making the most out of them.Īt the moment things are a little on the sparse side, with the combat mechanics welded snugly into place, but the majority of the higher functions have yet to be implemented. It's in early alpha testing at the moment, but they're adopting the Minecraft model and allowing anyone to pay up and get early access. Mosolov is lead designer on Starsector, a top-down space farer where you build up your own fleet and find a place for yourself among the stars.
Starsector game start youtube mods#
Numerous high quality mods are either being worked on, or are more or less finished." "That is all of the ships in one of the mod compilations. There are well over a hundred spaceships, all spread across one white plane, all of differing sizes and construction. This is copied from a stickied post on the unofficial Discord.Alex Mosolov is showing me a picture, and for a good few moments I don't really understand. Testimonial: JRE 8 rocks, here's my endorsement if anyone is struggling with FPS issues or post-battle lag - Askar#5535 " Mac/Linux JRE 8 downloads: Linux: MacOS: The latest version should be available by searching: in:#mod_updates vmparam.

Fix: Right-click Starsector, Properties, Compatibility, Change high DPI settings, tick checkbox for "Override.Scaling performed by Application" Thanks to Normal Dude for the fix.Īfterwards, for even better performance See G1GC VMParam Collection, made by not your tech support. Make sure that your starsector/starsector-core/data/config/settings.json allowAnyJavaVersion is set to true. You'll now have both jre (with java 8) and jre7.
Starsector game start youtube install#
Go to your starsector install and rename the jre folder to jre7.ĭownload either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):Įxtract that into your game folder so you have a folder named jre. GraphicsLib).įix (slow down and read this part carefully) Using at least one mod (that adds new sprites? incl. Saving/loading takes 5x longer than usual. "Wisp - Mini-guide: Switching to Java 8 to prevent the post-battle slowdown Not officially supported, may cause unrelated issues, do at your own risk and please report back if you do notice it causing problems.Īfter some time playing and immediately after a battle, the game FPS will plummet (eg from 60 to 15-25) and usually only go back to normal after a game restart.
